The other supremely irritating bug is the Ion Beam Accelerators R&D bug, users of other platforms such as the X-box will not stumble on this error as it has been fixed, but for those of us with a PC, researching the "Ion Beam Accelerator" topic will not yield the ability to manufacture the item (as in U.F.O). Trying to make these weapons into something "useful" with a program that changes the values in the geoscape.exe Does NOT Work. It would be appreciated if this was fixed. The arming hard code for these weapons has always pointed to the wrong thing in TFTD.namely the same algorithm used for handheld weapons(if I am right). The large Gauss class weapons (HWP and Craft Gauss) will dump ALL their ammo (even if only one shot was fired!!!) when returning to base, leaving you with.nothing!!! This was NEVER a problem in UFO. There is also a minor glitch with researching Ion Beam Accelerators. There is a "arming bug" with the HWP Gauss and the Craft Gauss (not Gas) cannon. The bugs that really bother me about this game are the ones that were never corrected. I have waited for years for a programmer to fix these, but to no avail. There have been a post or two on these subjects, but no one knows of any updates or fixes. I have read the "bug faq" and there is nothing concerning these bugs that I have seen.
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